So for the past couple of weeks in class and leading into Winter Break where we are now, we have been back in the Unity Game Engine. In the past when we were in school and working in Unity we would always be following a tutorial and leading into a final project where we would still be using assets from the tutorial. Now that we are in our senior year and that we are doing online learning we really do have to teach ourselves and have to be a lot more independent, for this project we had to make a third person parkour level from scratch. During this project, I've spent a lot of time on YouTube watching videos to get myself back up to speed on Unity. First I went back and watched a basic unity video to refresh my mind on all the tools, features, and interfaces that I had forgotten. Then after I had gone in and played around with everything making sure everything I was taught was correct I went and watch another video on C# the coding language that allows you to make all the magic in Unity happen. Once I felt that I was confident enough to start making my game I went to the asset store and looked for things like 3D models that I could use for the characters and things that I could use to create the game environment. Once I found some that I like I added them to my unity file and got to work from there. I'm still working on my game but overall unity is not as bad as I remember it being. I know that it's still tedious and the coding can be kind of confusing but all in all it isn't as bad as I remember.
Summary:
0 Comments
|
Details
Author
Categories
All
Archives
May 2021
|