This year in class we have been primarily focused on the more freeform method of modeling which is surface modeling and recently we have been introduced to parametric modeling where you use numbers to adjust the settings of the primitive to what you want. Even though you can be so much more precise with your models using parametric modeling I personally prefer using surface modeling, because of being able to convert the object to and Editable Poly which allows you to do so much more than if you were using parametric modeling. There are still instances where using parametric modeling would be better to use than surface, for example if you were trying to make a model of a house and it needed fit fit exact measurements parametric modeling would be the best technique for that job. However if the size of the house didn't matter for the project than I personally would have used surface modeling techniques. This is an image of a nested dodecahedron that I modeled using parametric modeling techniques where I changed the size of the holes in the different dodecahedrons. Overall both of these modeling techniques are useful for different projects but maybe size does matter for it so you would use parametric modeling but in other projects maybe surface modeling may be the way to go.
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May 2021
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