So our last assignment in class was to storyboard our game that we have been conceptualizing in class and that got me thinking, "Why do game designers even need to storyboard it just seems like a waste of time and effort?" I asked myself. Well after I created my own and did some research I got the answers to my question. Storyboarding is part of the pre-production phase of game development, where the designers brainstorm, sketch their ideas, decide on their target audience, and Storyboard! Storyboards help game designers plan out their game shot by shot, but for my storyboard I just drew big general sketches of things like the user interface, player interactions with NPC's, cut-scenes, and transitions between things like outside and inside. Another thing that is big in storyboarding is creating the flow, something very important to games. A game with no flow isn't fun for anyone! The storyboard shows how the players progress through the game and the challenges of the game and how they increase in difficulty as the story continues. With all of that being said the biggest thing that the storyboard shows is the games story. It can show early stages of the story, with the biggest plot points being highlighted in specific sketches and as the development of the game continues, the game developers can change the boards for new ideas that they may have come up with later. Overall, storyboarding is one of the most important parts of the pre-production phase and I can see why game developers put lots of time and effort into it.
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May 2021
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