So last week and this week in class we had to do an activity where we got to create our game narrative which is essentially the atmosphere of our game. What I mean by that is the narrative is what drives the plot and storyline of the game. For our game, we wanted to do a racing game but we couldn't figure out how to create a storyline for it like it's just people racing in cars. When we looked a little bit deeper with the help of Mr.B, we figured out that we could create an entire storyline that could surround and drive the game. It could be driven by cutscenes that played before the game actually started where players get an introduction to the characters and introduced them to why they are racing in the first place. The purpose of the narrative in the game is to drive the players into the story and actually make them care about the characters that they can play as this is a big factor for player engagement. The in-depth story makes the players want to keep coming back and keep playing the game. Game narrative is easily the most important factor in the video game, its what brings everything together into one cohesive game and drives the player to continue in the game.
Summary:
0 Comments
|
Details
Author
Categories
All
Archives
May 2021
|