Since we turned in our GDD last week, we have been working with the User Interface of games. For one of our assignments in class we had to research three different games, all of different genera's, and take a deep dive into their user interface. For my three games I chose Madden 21, Destiny 2, and one of the hottest games right now, Among Us. The main focus of the assignment was to take a look at the core components that the players interact with and how it assists the player. For my games this was pretty simple, for Madden it shows you the plays you can pick and then if you are on offense it shows you the players that the quarterback can throw the ball to. In Destiny 2 it provides what similar other first-person shooter's UI's provide like bullet count, grenade regeneration, and your super's charge. In Among Us it's very simple, you have your tasks in the top left that you have to complete as a crewmate and then there are your interact buttons in the bottom right. User interface is easily one of the most important aspects to a game because it is what the players directly interact within the game and it's what allows the players to truly feel connected to the character in the game.
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May 2021
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